They say about me...

“She has a terrific knowledge of games and gameplay mechanics, the ability to carry and push a game vision and I would highly recommend her”










Anna Marsh Game Designer for Tomb Raider Anna Marsh Game Designer for Tomb Raider

About Anna

Game Designer with 12+ years industry experience on a wide range of genres and platforms in both Publishing and Development, including Executive Designer on the Tomb Raider franchise for the Anniversary and Underworld instalments.

I believe in “Loving your Players” and practise a holistic approach to game design which places the player’s experience and enjoyment as central to the development of the game.

I have worked for Eidos, The Creative Assemby and Sony and with companies like Sega, Crystal Dynamics, Io, and Rebellion. My experience spans all aspects of game design from original concepts to final polish and tweaking. I’ve recently gone freelance to put into practise all the knowledge and skill I’ve gained in the industry to offer complete Game Design support services.

I can provide anything Game Design related from High Level Concepts to Design Documentation, Game Analysis & Review, hands on implementation and Level Design, and more. I can work both in-house and off site and specialise in finding creative and workable solutions that can quickly improve a game and add valuable review score points.

Employment Experience & Gameography

See my references for endorsements of my work during these roles, and projects for my recent freelance work.

  • The Creative Assembly UK
    • Lead Designer
    • Unannounced Console title.
  • Eidos/SCi Games
    • Executive Designer
    • Tomb Raider Underworld, Xbox360, PS3, PC 2008
    • Tomb Raider Anniversary, PS2, Xbox, Xbox360, Wii, PSP, PC 2007
    • Rogue Trooper,PS2, PC, Xbox, 2006
    • Zendoku, PSP, DS, 2007
    • Also contributed to Hitman 4, Conflict: Global Storm, Diner Dash, Total Overdose and providing feedback on titles submitted to Acquisitions.
  • Acclaim
    • Game Designer
    • Alias, Xbox and PS2, 2004
  • Sony Camden Studio
    • Level Designer
    • Dropship PS2, 2002
    • Team Buddies PSX, 2000